![]() Control over this passage provides a strategic advantage, as it allows players to quickly move across the map, and put fire into the sides of enemies in the western and middle capture points. A small passage connects the west and middle of the map. Players either go hull-down on the hills, and try to pick each other off, or advance down the roads, for more close quarter’s fighting. The middle of the map has some rocky hills and a number of destroyed vehicles in the center, providing cover. Some players may try to flank over the ice lake however this is not advised as you are very exposed to enemy fire, with the only cover being some rocks the ice lake is also very uneven, making it hard to traverse, and littered with hard to spot holes in the ice, meaning the player may get stuck or simply fall into the lake (with no chance of survival). Tanks trying to advance towards the settlement are open to fire from the north / south (depending on which team you are on) and from a small passage, connecting the west and middle of the map. The west of the map has a small settlement on the shoreline of a lake that has turned to ice, the area is quite open, but there are rocks and the buildings in the settlement available for cover. Ridges run horizontally along most of the north and south of the map, allowing for players to try and pick off enemy tanks from a distance. The map offers opportunities for both long and short range engagements. ![]() It also added an interesting unique gameplay mechanic where tanks could fall through the ice, on the lakes, if they were too heavy, or if the ice was shot / bombed / fired upon by artillery however it seems that this mechanic may have since been disabled. ![]() Being added in Update 1.51 "Cold Steel" it was the first winter tank map to be added to the game. It is set in an area on the Finland - Russia border, near the towns of Svetogorsk and Imatra. Finland is a ground forces map available in all modes. ![]()
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